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Advanced [show]


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his orange fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invites people to come help in his community garden.

History: He comes from a rich southern family. He found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Cask Moon, Male Tabaxi Warrior 9
Medium (6'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)15 (+2) 19 (+4)14 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 150 pp.


Social Check DCs


Rael Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright red suits and hats. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: Rael was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Rael Mellerelel, Male Half-Elf Cleric 4
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hugh Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: This man sports green clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His black hair, when down, is lengthy. His eyes are blue.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Hugh hails from a village terrorized by drow. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He's repulsed by the PC; and revenge

Flaws: Insane, Fearful, Racist, Antagonistic. Bonds: Enemies. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Nobles, Male Half-Elf Druid 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tight fitting red shirt and pants. His gray fur is still thick. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a mountains tribe. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ethereal Treat, Male Tabaxi Bard 6
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" western man, he wears a blue vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast plains. Vonbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Vonbin never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and wishes to resurrect an old love

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, In love, Job. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Vonbin Aranore, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs

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