Justin Upton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green costume with the symbols of strength on his torso. His chestnut hair is cut short. His eyes are gray.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people.
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Poor, Nature. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Emerald Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Masseuse. His lavender fur is smooth and relatively long. His blue eyes peer out from beneath his small green hat.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Emerald grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants to open a new tavern; and he has decided he is irredeemable
Ideals: Impeccable, Logical. Bonds: Adventurer, Criminal record, Job. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 18 (+4) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Infernal, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1900 gp. Bloodstone (30 gp). Brown-green garnet (50 gp). Smoky quartz (30 gp). Blue sapphire (1400 gp). Onyx (30 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His blue eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Eberdeb was born with his father's beautiful face. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Expand his business.
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 130 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 20 (+5) | 19 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Celestial, Infernal, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Hematite (9 gp). Banded agate (9 gp). Aquamarine (900 gp). Rich purple corundum (600 gp). Aquamarine (900 gp). Lapis lazuli (9 gp). Sard (80 gp). Azurite (9 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item.
Hupe Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His red hair and beard is wavy and long. His eyes, though not visible through his cowl, are blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He has all his life been fascinated with dancing.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Justice, Artistic. Bonds: Attractive, Immigrant, Rich. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Anselm Norton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. He is an epitome of beauty. His brown hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 800 gp. Sardonyx (20 gp). Jet (90 gp). Banded agate (4 gp).
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