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Advanced [show]


Ethereal Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He wears a feathered hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Ethereal grew up listening to his father's many stories. Ethereal was born on a far eastern forest where he grew up under the tutelage of his father, an expert Jeweler. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and expand his business

Flaws: Addict, Secretive. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Ethereal Candle, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 21 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 18 (+4)15 (+2)
Skills History +6, Medicine +8
Senses Passive Perception 14
Languages Common, Terran, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2100 gp.


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His head has been shaved. He has gleaming, smiling brown eyes.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: The child of a Bounty Hunter, who enjoyed hunting, Orsik was taken on many hunting expeditions. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Nature. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Orsik Orcfoe, Male Dwarf Rogue 11
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 43 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears dark leathers with embroidery. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Koeth took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Criminal record, Mentor, Poor, Nature. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Koeth Dmitriyev, Male Half-Elf Barbarian 9
Medium (5'9") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 87 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Tethren Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red tunic with brown highlights, and long red pants that bunch up around his shoes. His chestnut hair is knotted and matted. His skin is flawless and his gold eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Family, Poor, Slave. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Tethren Dodge, Male Tiefling Expert 6
Medium (6'5") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 10000 cp. Hematite (10 gp). White pearl (100 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a black armored body suit, with a simple white line shooting up and back down. His fur, while still mostly yellow, has prominent grey streaks. His eyes are a pleasant blue.

Personality: Shivering is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 4 years old his parents immigrated from the south. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Immigrant. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Shivering Fang, Male Tabaxi Warlock 7
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 14
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)11 (+0) 14 (+2)19 (+4)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Moss agate (9 gp). Rhodochrosite (9 gp). Golden pearl (90 gp).


Social Check DCs

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