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Gerard Ainsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a red coat over a white low-cut shirt, and a top hat upon his head. He sports a long white beard, and similarly colored long hair. His amber eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 5 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Gifted, Philantrophist. Bonds: Immigrant, Adventurer. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Gerard Ainsworth, Male Human Wizard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. Onyx (80 gp).


Social Check DCs


Gilthur Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Dwarven culture. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Poor, Adventurer, Family. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Gilthur Burrowfound, Male Dwarf Aristocrat 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Insight +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears black cloth garments or leather armor. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 18th year, his parents were killed by a gnolls raid, leaving Azaki alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Azaki Burrows, Male Half-Elf Cleric 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 40000 cp.


Social Check DCs


Conrad Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his brown hair up. His eyes are likewise hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Conrad was born on a far eastern island where he grew up under the tutelage of his father, an expert Cartwright. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Opinionated, Artistic. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Conrad Horineth, Male Half-Elf Warrior 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 2000 sp.


Social Check DCs


Bundrigo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He is portly but not overly obese. His tied-back hair is red. His eyes are likewise brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of eastern immigrants he idolized his father. His childhood dream was to be a Armorer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Find a way to reverse the transformation of his sister; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Fighting. Bonds: Immigrant, Job, Family. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Bundrigo TellPenny, Male Halfling Fighter 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs

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