Bertram Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'1" and wears tight fitting clothing which further accentuates his frame. His hair, while still mostly black, has prominent grey streaks. This blue eyed easterner is not easily forgotten.
Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Junk Dealer and found it very stressful. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Religious. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 16
Hit Points 77 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
Possessions: 1800 gp. Lapis lazuli (9 gp). Red spinel (40 gp). Hematite (9 gp). Citrine (80 gp). Star rose quartz (80 gp). Zircon (80 gp).
Azaki Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with yellow socks and a vest with buckled shoes. He is portly but not overly obese. His chestnut hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Ghash Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large black jacket. His auburn hair, when down, is lengthy. He is baby faced.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ghash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants to meet his childhood hero; and many dire rats want him driven away
Flaws: Lazy. Bonds: Enemies, Poor, Mentor, Adventurer. Occupation: Ruler
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Scrag Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'6" northern man, he tends to wear a blue poncho over his likewise colored trousers and shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is afraid of women and trembles around them
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Jade (140 gp). Tourmaline (140 gp). Rose (60 gp).
Hirrathak Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a tan and violet robe with the hood down. He is muscular with a powerful set of arms. His crest is white and curly. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. Hirrathak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Military, Nature. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 900 sp. 1 Superior lock. 1 Good lock. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
