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NPC Generator

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Advanced [show]


Norman Blakely, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a black suit. He is an epitome of beauty. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant violet.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ploughman father left him crippled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Disease, Insomniac. Bonds: Attractive, Guardian, Enemies. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Norman Blakely, Male Human Barbarian 8
Medium (5'5") Human, Lawful Evil (CR 8)
Armor Class 9
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 1100 gp. Obsidian (7 gp). Peridot (20 gp).


Social Check DCs


Dustin Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is auburn. His eyes are hazel and catlike.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He struck the Marshal job and began his own company from there.

Motivation: Sabotage a competitor; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Athletic, Professionalism. Bonds: Attractive, Poor, Job. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Dustin Hybrid, Male Half-Elf Commoner 6
Medium (4'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Frederick Branson, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His blonde hair, when down, is lengthy. His skin is flawless and his amber eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his writing dream.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Joker, Artistic. Flaws: Cynical. Bonds: Attractive, Nature, Has a crush. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Frederick Branson, Male Human Druid 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Just what you see.


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue coat over a brown low-cut shirt, and a top hat upon his head. He has dyed his greying white crest a little too much giving a sharp white color. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Nature, Job. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Monk 10
Medium (6'6") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 17 (+3)16 (+3)
Skills Arcana +4, Deception +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 190 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (2000 gp). Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Morkral Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Morkral was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Morkral's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Family, Mentor. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Morkral Gorunn, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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