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NPC Generator

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Advanced [show]


Kelter Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he has a large green mantle and cape that has been intricately interwoven into his blue robe. His chestnut hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Kelter was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Disciplined. Bonds: Attractive, Job, Military. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Kelter Glenfellow, Male Halfling Wizard 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)18 (+4) 15 (+2)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Auran, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 600 sp.


Social Check DCs


Eldon Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a deerstalker hat to hide his balding. His eyes are green and catlike.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Eldon Munggen, Male Gnome Druid 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Iolite (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Darrak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white and curly. His ears are large.

Personality: He has always had a great fascination with Dwarven culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly, Racist. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Darrak Loderr, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Ernest Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He is portly but not overly obese. His hair is short and silver. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Mundane, Antagonistic. Bonds: Family, Job. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Rutherford, Male Human Rogue 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5

Possessions: 1700 gp. Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Kilvar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the sun god on his torso, and he perpetually has his scimitar ready. He has moderate length chestnut hair. His eyes are blue and catlike.

Personality: Eccentric and domineering, Kilvar will drive conversation. He enjoys reading and quiet.

History: The child of a Sculptor, who enjoyed hunting, Kilvar was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical. Bonds: Nature, Rich. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Kilvar Graybeard, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs

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