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NPC Generator

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Advanced [show]


Immeral Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man usually wears his white robe and has his shortspear always slung over his shoulder. He has a penchant for wearing a ring with an oversized ruby on his right hand. His black hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Immeral Horineth, Male Half-Elf Adept 15
Medium (5'7") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 77 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 16 (+3)16 (+3)
Skills Insight +8, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Dwarven, Gnome, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 2000 gp. Citrine (60 gp). Carnelian (60 gp). Rich purple corundum (1400 gp). Black opal (1400 gp). Aquamarine (600 gp). White pearl (130 gp). 1 Medium magic item.


Social Check DCs


Stannor TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. With a patchy black beard and wild black hair. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Stannor will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Stannor was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert, Persistence. Bonds: Attractive, Rich, Adventurer. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Stannor TellPenny, Male Halfling Warlock 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'10" northern man, he wears a simple white robe with blue stripes complete with hood. His beige fur is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born in the north, but his parents moved at a very young age to the south. He was an apprentice working in his father's forge. He struck the Dyer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Bonds: Attractive, Immigrant, Job. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

River Candle, Male Tabaxi Adept 12
Medium (5'10") Tabaxi, Lawful Evil (CR 12)
Armor Class 12
Hit Points 51 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 100 pp. Black opal (1000 gp). Hematite (16 gp). Golden yellow topaz (400 gp). Silver pearl (90 gp). Rhodochrosite (16 gp). Sardonyx (60 gp). Emerald (1000 gp). Amethyst (90 gp). Golden yellow topaz (400 gp). Black opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy blue pantaloons and a brown scarf. His silver hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Insane. Bonds: Adventurer, Criminal record, Family. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Nicholas Berevan, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills History +7, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Giant, Auran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 400 gp.


Social Check DCs


Raer Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His hair is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and to reunite with his absent mother

Ideals: Athletic. Flaws: Addict, Emotional, Lazy. Bonds: Nature. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Raer Crosis, Male Half-Elf Barbarian 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 10 (+0)16 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: Alexandrite (1100 gp). Eye agate (10 gp). Malachite (10 gp).


Social Check DCs

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