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Advanced [show]


Emerald Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears a simple green robe with black stripes complete with hood. His feathered hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born to loving parents in a slum to the south. Emerald was born on a far southern desert where he grew up under the tutelage of his mother, an expert Weaver. He left for the south, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and tabaxi compassion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Emerald Peak, Male Tabaxi Wizard 5
Medium (6'6") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 4000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Gardener does. His red hair is matted, messy, and big. He has violet eyes and a yellow hat with a black feather.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Altho was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He struck the Gardener job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Altho Sunmeadow, Male Halfling Warrior 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olunt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a white suit, brown shirt, and blue tie. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Bonds: Religious, Enemies, Rich. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Olunt Lutgehr, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 92 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +6

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (800 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a white and grey handkerchief worn on his right side, he is not a threatening figure. He has dyed his greying orange fur a little too much giving a sharp orange color. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Bricklayer business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business.

Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Bricklayer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shifting Plume, Male Tabaxi Sorcerer 17
Medium (5'7") Tabaxi, True Neutral (CR 17)
Armor Class 12
Hit Points 79 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 500 pp. Black opal (700 gp). Golden yellow topaz (500 gp). Rose (30 gp). Peridot (30 gp). Blue sapphire (700 gp). Brown-green garnet (140 gp). Obsidian (16 gp). Onyx (30 gp). Red garnet (140 gp). Amethyst (140 gp).


Social Check DCs


Senteq Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister. He carries with him a set of daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting, Opinionated, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Senteq Folkor, Male Gnome Monk 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Silver ewer (70 gp).


Social Check DCs

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