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NPC Generator

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Advanced [show]


Eldon Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. His hair is short and golden. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to loving parents in a slum to the west. He moved out north to avoid the crime he committed. He was granted martial powers by his dying brother.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Nature, Criminal record. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Eldon Waggletop, Male Gnome Expert 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 73 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Arcana +7, Perception +8
Senses Passive Perception 18
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 900 pp. Gold and topaz bottle stopper cork (1400 gp). Jeweled electrum ring (6000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Knight profession.

History: He was born in the north, but his parents moved at a very young age to the south. Mûzglob was born on a far northern forest where he grew up under the tutelage of his mother, an expert Banker. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Mûzglob Rylan, Male Half-Orc Cleric 1
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 17 (+3)7 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 50 gp. Jet (90 gp).


Social Check DCs


Silent Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He is well dressed, constantly wearing a green suit, black shirt, and red tie, and his gloved hand is found clutching a pickaxe. His fur is lavender and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Insane, Fearful. Bonds: Rich, Job. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Silent Hummingbird, Male Tabaxi Aristocrat 16
Medium (6'1") Tabaxi, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +5, Arcana +8
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 600 pp. Chalcedony (70 gp). Moonstone (70 gp). Moss agate (7 gp). Alexandrite (600 gp). Zircon (70 gp). Violet garnet (600 gp). Rhodochrosite (7 gp). Iolite (70 gp). Aquamarine (600 gp). Black pearl (600 gp). Black opal (1400 gp). Zircon (70 gp). Blue quartz (7 gp). Tourmaline (80 gp). Blue quartz (7 gp). 1 Medium magic item.


Social Check DCs


Zepar Deft, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He is physically well-built. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Passionate, Fighting. Flaws: Ugly, Mundane, Racist. Bonds: Nature. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Zepar Deft, Male Tiefling Aristocrat 7
Medium (5'2") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 70 pp.


Social Check DCs


Three Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, black, dusty cloak. His lavender fur is matted, messy, and big. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Three took refuge in the large cave and found the beat up morningstar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Flaws: Ugly, Shy. Bonds: Nature, Criminal record. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Three Of World, Male Tabaxi Bard 7
Medium (5'4") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)10 (+0) 16 (+3)14 (+2)
Skills Athletics +3, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs

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