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Advanced [show]


Kody Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely grey suit with green socks and a vest with buckled shoes. With bright black hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Insane, Depressed. Bonds: Military, Nature, Job. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Kody Roscoe, Male Human Cleric 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. Amethyst (150 gp).


Social Check DCs


Kipper Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels kind of lost in life; and wants a kiss

Flaws: Depressed. Bonds: Adventurer, Poor, Has a crush. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kipper Pingun, Male Gnome Fighter 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp.


Social Check DCs


Marbas Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, tan cloak. He keeps his long red hair kept up in a rat tail. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Glassblower, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Marbas never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Pacifist. Bonds: Immigrant, Poor, In love, Family. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Marbas Intellect, Male Tiefling Druid 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Right-Handed Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. His black fur is lengthy. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Attractive, Slave, Criminal record, Military. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Right-Handed Grass, Male Tabaxi Bard 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 31000 sp.


Social Check DCs


Joser Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He is portly but not overly obese. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Joser is combative with any and all who dare try his patience in the slightest.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Justice, Gifted. Bonds: Attractive, Poor, Job, Family. Occupation: Dyer

Voice: Slurs words

Attributes [hide]

Joser Fastfoot, Male Halfling Monk 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Deception +6, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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