Joser Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this northern man has the majority of his body covered in plate. He has red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Halfling culture. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He got away from his former life and has fallen to alcoholism.
Motivation: A strong sense of loyalty to Halfling people.
Ideals: Athletic, Artistic. Flaws: Addict, Racist. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp. Blue quartz (9 gp). Aquamarine (200 gp). Peridot (40 gp).
Merihim Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear pastel clothing when he does not wear armor. His brown hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Merihim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Merihim studied abroad. His childhood dream was to be a Sculptor, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and his religion dominates his actions
Ideals: Gifted. Bonds: Attractive, Family, Job, Immigrant, Religious. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 90 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1700 gp). Sapphire pendant on gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (300 gp). Solid gold idol (700 gp). Old masterpiece painting (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Medium magic item.
Tod Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple green robe with brown stripes complete with hood. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Tod hails from a village terrorized by goblins. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Optimist, Opinionated. Flaws: Ugly. Bonds: Enemies. Occupation: Mercenary
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple green line shooting up and back down. He carries with him a set of maces, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He has violet eyes and a tan hat with a green feather.
Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His arcane abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Religious. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Hematite (13 gp).
Kite Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright black suits and hats. Beneath his clothing is a huge mess of scar tissue. He has moderate length white fur. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Kite is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Servant business at a young age. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Servant, and he later adopted a second son.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Optimist, Gifted. Bonds: Slave, Family, Job, Adventurer. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 120 pp.
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Their contribution stands as a beacon of hope for all adventurers!