Ernest Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting black shirt and pants. With bright black hair and a scraggly beard. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Optimist. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Citrine (80 gp).
Tûkâ Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his whip. His moppish silver hair is in a traditional bowl cut. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in the north, but his parents moved at a very young age to the east. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Tûkâ and his spouse have recently divorced.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 14)
Armor Class 10
Hit Points 77 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 4d6+5, Ranged +5 / 4d6+0, Grapple +5
Possessions: 3000 gp. Black pearl (500 gp). Chrysoberyl (140 gp). Black opal (800 gp). Iolite (30 gp). Zircon (30 gp). Azurite (9 gp). Rhodochrosite (9 gp). Jasper (30 gp). Black pearl (500 gp). Moss agate (9 gp).
Veit Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the south. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the south to a Actor, Veit learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 300 sp.
Gorbundus Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with pastel pants. He has brass crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gorbundus was born in the north. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and nothing but the best is good enough for him
Ideals: Impeccable, Persistence. Flaws: Addict, Impulsive. Occupation: Weaver
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran, Ignan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Drogo Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has a very tight haircut. This green eyed northerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the north to a Server, Drogo learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Job, Immigrant. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 71 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Golden yellow topaz (200 gp). Sard (20 gp). Sardonyx (20 gp). Rock crystal (20 gp). Red spinel (60 gp). Rose (20 gp). Star rose quartz (20 gp). Malachite (5 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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