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NPC Generator

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Advanced [show]


Tod Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" northern man, he wears rags and sports a simple walking cane. He wears a colorful flower in his blonde hair. His fierce amber eyes like to dwell on things.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tod took refuge in the large cave and found the beat up bow and armor he uses now. After a long history of fighting, Tod and his spouse have recently divorced.

Motivation: Halfling compassion.

Flaws: Racist, Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Tod Fatrabbit, Male Halfling Rogue 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Jade In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His fur is gray and very short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Jade does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Jade studied abroad. Over the years he perfected his riding and shooting skills. He was granted druidic powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Military, Nature. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Jade In Shadow, Male Tabaxi Cleric 5
Medium (6'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)13 (+1) 15 (+2)17 (+3)
Skills Performance +6, Stealth +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 4000 sp.


Social Check DCs


Orsik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and very short. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: Born in the west to a Sculptor, Orsik learned a great deal about his mother's area of expertise. When Orsik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Sculptor soon after.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Military. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Orsik Bigtoe, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 170 gp.


Social Check DCs


Mormo Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, grey cloak. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mormo Temerity, Male Tiefling Fighter 2
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 9 (-1)17 (+3)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 6000 cp.


Social Check DCs


Uthemar Hanali, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears skinny pants and wears a brown and grey robe with the hood down. His clothes are grease stained in places. His silver hair is thinning but still full. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Uthemar isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Uthemar Hanali, Male Elf Druid 12
Medium (4'7") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 200 pp. Sardonyx (60 gp). Fire opal (1600 gp). Star rose quartz (60 gp). Deep green spinel (40 gp). Alexandrite (300 gp). Hematite (11 gp). Moonstone (60 gp). Moss agate (11 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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