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Advanced [show]


Dondon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he has a large tan mantle and cape that has been intricately interwoven into his blue robe. His hair is blonde and very short. He has hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Priest, Dondon learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and wants to open a new tavern

Ideals: Joker, Justice. Bonds: Job, Nature, Guardian. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Dondon Copperkettle, Male Halfling Sorcerer 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Auran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 18000 cp.


Social Check DCs


Mordai Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears a green collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair is still thick. His red eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Passionate. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Mordai Intellect, Male Tiefling Adept 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 8 (-1)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic, Orc, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Chrysoberyl (50 gp). Deep blue spinel (1200 gp). Bloodstone (20 gp). Chalcedony (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears a black broad hat and black clothes. His hair is blonde, silky, and of moderate length. This violet eyed southerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Justice, Fighting, Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Rurik Daerdahk, Male Dwarf Bard 8
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 170 pp. Coral (120 gp).


Social Check DCs


Quick Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bather does. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also hits on women, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Quick was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Flaws: Ugly, Shy. Bonds: Job, Has a crush, Military. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Quick Of Dragons, Male Tabaxi Aristocrat 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +4, Stealth +7
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Moss agate (11 gp). Coral (100 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Seebo Beren, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has shaved his head bald. His eyes are violet and he is always smoking a pipe.

Personality: Seebo is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Seebo grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Adventurer, Mentor. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Seebo Beren, Male Gnome Cleric 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 15 (+2)15 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp.


Social Check DCs

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