Beloril Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears a Stetson hat to cover his moderate length silver hair. His eyes are gray and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich western family. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Morkral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His brown hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: Born in the east his family was never financially stable. Cursed with lycanthropy at a very young age, Morkral has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 2000 sp. Alexandrite (400 gp).
Gardain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many green ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His white hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them
History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Persistence, Impeccable. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Glassblower
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp.
Purban Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Carpenter uniform. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.
History: He was born in the east, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Carpenter like his mother before him.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and expand his business
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnome, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 250 gp.
Orryn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he has the majority of his body covered in plate. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is harsh and unforgiving.
History: He comes from a rich southern family. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 300 gp. Onyx (40 gp). Malachite (11 gp). Pink pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
