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NPC Generator

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Advanced [show]


Tricking Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a blue and violet robe with the hood down. His lavender fur is matted, messy, and big. His eyes are a pleasant blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Tricking lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tricking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tricking. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Criminal record, Adventurer. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Tricking Blossom, Male Tabaxi Rogue 13
Medium (5'2") Tabaxi, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He has wavy golden hair. This green eyed northerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Tanner business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Depressed, Shy. Bonds: Job, Religious. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Zaffrab Musgraben, Male Gnome Warlock 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 pp.


Social Check DCs


Harbek Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His moppish red hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Locksmith, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Harbek Silverstone, Male Dwarf Fighter 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 71 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Arcana +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 2000 gp. Rose (50 gp). Carnelian (50 gp). Moss agate (8 gp). Sardonyx (50 gp). Fire opal (400 gp). Alexandrite (500 gp). Zircon (50 gp). Deep green spinel (150 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xappan Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a brown and pastel robe with the hood down. His hair is blue, silky, and of moderate length. He has gleaming, smiling gold eyes.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. Xappan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Bricklayer again; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Xappan Tragedy, Male Tiefling Paladin 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Efferil Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a yellow suit. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Impeccable, Fighting. Bonds: Attractive, Rich, Criminal record. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Efferil Withrethin, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)11 (+0) 16 (+3)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Rhodochrosite (9 gp). Aquamarine (200 gp). Star rose quartz (40 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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