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NPC Generator

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Advanced [show]


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal music training, and achieved minor success. He was granted divine powers by his dying brother.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Optimist, Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Krimmon Tealeaf, Male Halfling Adept 5
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp. Rose (50 gp). Tourmaline (80 gp). Black star sapphire (800 gp).


Social Check DCs


Arjhan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His copper crest is unkempt and raggedy. His gold eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: To protect his home; and money/treasure

Ideals: Justice, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arjhan Zzzxaaxthroth, Male Dragonborn Druid 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 8 (-1)16 (+3)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp.


Social Check DCs


Dustin Elton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. With bright brown hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Attractive, Job. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Dustin Elton, Male Human Wizard 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1400 gp. Black pearl (900 gp). Aquamarine (900 gp). Deep green spinel (150 gp). Red garnet (150 gp). Moonstone (70 gp). Eye agate (6 gp). Alexandrite (900 gp). Smoky quartz (70 gp).


Social Check DCs


Rivaan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears a top hat to hide his balding. His eyes are gold and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Rivaan studied abroad. Cursed with vampirism at a very young age, Rivaan has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Gifted, Logical. Flaws: Disease, Insane. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Rivaan Linxakasendalor, Male Dragonborn Ranger 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Traki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'4". He wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a club. His red hair is kept up in a ponytail inside a broad hat. This green eyed easterner is not easily forgotten.

Personality: Calm and collected, he is a well trained Merchant. Traki is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Traki grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. During his travels, Traki and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Traki discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Traki fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and his religion dominates his actions

Flaws: Disease. Bonds: Job, Family, Adventurer, Religious. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Traki Iranapha, Male Elf Druid 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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