Rolf Winchester, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dyer does. His skin is fair and his fingers are delicate and long. His brown hair is kept up in a ponytail inside a top hat. He has a dull look in his hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Guardian, Criminal record. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 800 gp. Rhodochrosite (14 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item.
Adelard Blakely, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light green in addition to tight pants. His silver hair is lengthy. His eyes are likewise gray.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with dancing.
History: Adelard was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He struck the Animal Trainer job and began his own company from there.
Motivation: He's in love; and wants his loneliness to end
Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Bonds: Job, Has a crush. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 86 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 900 gp.
Barendd Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His red hair has been sun bleached extensively. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.
Motivation: He has a crush on the local Barkeep; and he would like to get married and retire
Ideals: Philantrophist, Logical, Gifted, Entrepeneur. Bonds: Immigrant. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Ethereal On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a red broad hat and red clothes. He wears his white fur down. He has a dull look in his green eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a great chef.
History: He was born in the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ethereal took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He was granted necromantic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Passionate, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Nature. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 6)
Armor Class 15
Hit Points 37 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 21 (+5) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Silk rope. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.
Crampernap Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears light armors faded through time and improper care. His hair is always cut to a buzz. His blue eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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