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NPC Generator

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Advanced [show]


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has shaved his head bald. His eyes are violet.

Personality: He speaks before he thinks and is too direct. Baern is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Baern lived on a farm with his mother, near the main road leading to a nearby town. Baern was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mortician. He has achieved small success as a Mortician.

Motivation: An old rival family wants him found.

Flaws: Impulsive. Bonds: Family, Immigrant, Job. Occupation: Mortician

Voice: Dark and ominous

Attributes [hide]

Baern Eversharp, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 230 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Fivin Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy auburn hair. His eyes are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Fivin was born on a far southern plains where he grew up under the tutelage of his mother, an expert Miller. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Sensitive, Mundane. Bonds: Attractive, Immigrant, Slave. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Fivin Perceval Burke, Male Half-Elf Expert 12
Medium (4'11") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 57 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Aquan, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Freshwater pearl (11 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a green top hat and green clothes. Beneath his clothing is a huge mess of scar tissue. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants he idolized his mother. He was an apprentice working in his mother's forge. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor.

Flaws: Depressed, Selfish. Bonds: Slave, Attractive, Immigrant, Job. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Roscoe, Male Human Rogue 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Ûggû Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: Ûggû wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: Ûggû was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Entrepeneur. Flaws: Shy, Insane. Bonds: Family. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Ûggû Livingstone, Male Half-Orc Fighter 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 30000 cp. Chrysoprase (50 gp). Banded agate (13 gp). Peridot (50 gp). Amethyst (40 gp).


Social Check DCs


Nákra Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Sellsword. A true patriot, Nákra would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Nákra Hampton, Male Half-Orc Wizard 5
Medium (6'10") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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