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NPC Generator

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Advanced [show]


Pijjirik Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears white cloth garments or leather armor. His crest, while still mostly green, has prominent grey streaks. He has red eyes and a white hat with a blue feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Pijjirik Ophinshtalajiir, Male Dragonborn Warlock 8
Medium (6'4") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 22 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1600 gp. Violet garnet (1500 gp). Deep blue spinel (1500 gp). Zircon (20 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears silk and lounges about seductively. He wears a small hat to cover his moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: Gifted from a young age, Raam studied abroad. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Attractive, Slave. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Raam Blessing, Male Tiefling Monk 4
Medium (5'9") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Gale Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars and is in decent physical shape. His cinnamon fur is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Gale was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gale decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Criminal record. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Gale Shoe, Male Tabaxi Expert 12
Medium (6'2") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills History +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp. Deep green spinel (130 gp). Chrysoprase (50 gp). Red-brown spinel (130 gp). Jasper (50 gp).


Social Check DCs


Soveliss Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His whole body is exceptionally muscular. He keeps his long auburn hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a necromancer, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Herbalist.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Immigrant, Job, Mentor, Debt. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Soveliss Amastacia, Male Elf Wizard 13
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 45 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)19 (+4) 18 (+4)9 (-1)
Skills Athletics +5, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon, Dwarven, Celestial
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444432100

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His brown fur is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: The child of western immigrants he idolized his mother. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Three was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Immigrant, Enemies, Religious. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Three In Shadow, Male Tabaxi Expert 9
Medium (6'4") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 25 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 17 (+3)15 (+2)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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