Ortegar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a blue deerstalker hat and blue clothes. His tied-back hair is white. His eyes are amber and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Weaver, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job
Flaws: Ugly, Shy, Greedy. Bonds: Adventurer, Poor, Job. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Heskan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in a clean white cloak covering his clean studded leather. He is muscular with a powerful set of arms. His scarlet crest is lengthy. His gold eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.
History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Passionate, Fighting. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 78 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
Possessions: 3000 sp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.
Dagger Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue coat over a grey low-cut shirt, and a broad hat upon his head. His white fur is matted, messy, and big. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family Dagger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dagger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To end his boredom.
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Aelar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries a battered shortspear and tarnished shield as well. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and he seems to be bored by most things
Ideals: Fighting, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 11)
Armor Class 14
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1400 gp.
Pirithin Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on his left hand. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Addict, Ugly. Bonds: Adventurer, In love, Job. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 5000 sp. Sard (80 gp). Rock crystal (80 gp). Alexandrite (1100 gp).
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