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NPC Generator

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Advanced [show]


Shamash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His bronze crest is greasy and uncared for. His gold eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. Shamash was born on a far southern mountains where he grew up under the tutelage of his father, an expert Shoemaker. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Poor, Job, Mentor, Immigrant. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Shamash Wystongjiir, Male Dragonborn Monk 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Chay Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of his god around his neck, and a greatsword on his belt. His silver hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Chay isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Logical. Flaws: Shy. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Chay Warmwater, Male Halfling Paladin 7
Small (3'4") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 39 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Azurite (9 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Compton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. His long auburn hair is drawn into a two foot long braid. His skin is flawless and his violet eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Opinionated. Bonds: Rich, Attractive, Criminal record, Job, Debt. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Don Compton, Male Human Druid 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Silver comb with moonstones (300 gp).


Social Check DCs


Srorthen Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His gold crest is smooth and relatively long. His gold eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. His childhood dream was to be a Actor, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Mentor, Job. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Srorthen Kerrhylon, Male Dragonborn Rogue 13
Medium (6'7") Dragonborn, Neutral Good (CR 13)
Armor Class 11
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Investigation +6
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 500 pp. A pair of silk slippers encrusted with tiny pearls. (130 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Gold music box (2000 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (130 gp).


Social Check DCs


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear blue clothing when he does not wear armor and is in decent physical shape. His long chestnut hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He invites people to come help in his community garden.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and to share knowledge with the world

Ideals: Artistic, Philantrophist, Persistence, Logical. Bonds: Criminal record. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Baern Aranore, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp. 1 Masterwork Musical instrument.


Social Check DCs

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