Suhnae Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. His white hair is kept up in a ponytail inside a broad hat. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of eastern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Auran, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
Ahrim Dare, Male Tiefling [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man is wearing a long, red cloak. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To be a Roofer again; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Gold and topaz bottle stopper cork (1500 gp). Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp). Brass mug with jade inlays (600 gp).
Ahrim Creed, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His black eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Ahrim grew up listening to his father's many stories. Cursed with a spirit at a very young age, Ahrim has worked very hard to control his curse. He has dedicated himself to building a better village for his children.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 73 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Terran, Aquan, Draconic
Attacks Melee +5 / 5d6-1, Ranged +10 / 5d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 15000 gp. Star rose quartz (60 gp). Sard (60 gp). Iolite (60 gp). Amethyst (130 gp). Moonstone (60 gp). Freshwater pearl (13 gp). Banded agate (13 gp). White pearl (130 gp). Rhodochrosite (13 gp). Aquamarine (200 gp). Violet garnet (200 gp). Star rose quartz (60 gp). 1 Medium magic item. 1 Medium magic item.
Adrex Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a blue vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black crest is slicked back into a classic pompadour. His eyes are gold and he is always smoking a pipe.
Personality: Adrex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can't help but pocket interesting objects he comes across
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. Embroidered and bejeweled glove (3000 gp).
Curran Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is black, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Curran lived on a farm with his mother, near the main road leading to a nearby town. Curran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to raise his children well; and money/treasure
Ideals: Logical. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp. Smoky quartz (80 gp).
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