Flame On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His white fur is thinning but still full. His eyes, though not visible through his cowl, are green.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Layabout father left him crippled. He was granted martial powers by his dying brother.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 50000 cp. Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bucklal Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey leather gloves, a grey jacket, and tight pants. He wears his chestnut hair up. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the north. A gifted student he started as a Butcher, but he got bored and became a Healer. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Optimist. Bonds: Immigrant, Job, Poor. Occupation: Healer
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Jet (80 gp).
Theodoric Byron, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He wears his hair in dreadlocks. He has a dull look in his gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theodoric took refuge in the large cave and found the beat up longbow and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Shy, Depressed. Bonds: Religious, Nature. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 58 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 800 gp.
Kaladan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His crest is bronze and curly. He wears crescent spectacles with a black brim.
Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. His father was a soldier and died while he was still young. Kaladan was left his father's suit of armor and trained in its use and care. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Fighting, Philantrophist. Bonds: Rich, Military, Attractive. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 14)
Armor Class 11
Hit Points 81 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Chrysoberyl (60 gp). White opal (1100 gp). Sardonyx (60 gp). Aquamarine (700 gp). Tourmaline (60 gp). Amethyst (60 gp). Black pearl (700 gp). Blue star sapphire (1100 gp). Chalcedony (60 gp). Deep blue spinel (700 gp). Brown diamond (5000 gp). Silver pearl (60 gp).
Dench Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His chestnut hair is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Dench was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Disease. Bonds: Has a crush, Criminal record, Military. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Darkwood Shield.
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