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Advanced [show]


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his greataxe always slung over his shoulder. He is physically well-built. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Boddynock Cobblelob, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Gimurt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His tied-back hair is chestnut. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Cynical, Hedonist. Bonds: Poor, Mentor. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Gimurt Torunn, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His blonde hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Halfling culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Bhevek was raised in a hard working conservative environment. He worked as a nervous Seamstress and found it very stressful. He was granted psionic powers by his dying sister.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job, Has a crush. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Bhevek Warmwater, Male Halfling Commoner 4
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs


Carrie Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has no hair. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered music. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Carrie Ofandrus, Male Elf Wizard 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Carved bone or ivory statuette (70 gp). Silver comb with moonstones (200 gp). Solid gold idol (700 gp).


Social Check DCs


Shadow Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'3". He wears a violet costume with the symbols of magic on his torso, and his gloved hand is found clutching a hand crossbow. His beige fur is lengthy. His eyes are green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Engraver.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Antagonistic, Disease, Insane. Bonds: Job. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Shadow Of Ale, Male Tabaxi Cleric 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Stealth +6, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp. Moss agate (14 gp).


Social Check DCs

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