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Advanced [show]


Oskar Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many black ritualistic tattoos. He is well dressed, constantly wearing a tan suit, black shirt, and white tie. He keeps his chestnut hair in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Artistic, Optimist. Flaws: Insane. Bonds: Adventurer. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Oskar Brawnanvil, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 17 (+3)14 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 340 gp.


Social Check DCs


Raam Rise, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Raam reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Insane, Sensitive, Antagonistic. Bonds: Military. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Raam Rise, Male Tiefling Warlock 8
Medium (5'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1300 gp. Alexandrite (300 gp). Emerald (600 gp).


Social Check DCs


Nirgel Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a pastel small hat and pastel clothes. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his purple hair well, parting it to the left. His black eyes dart from person to person.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. Nirgel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Racist, Greedy. Bonds: Adventurer, Nature. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Nirgel Clever, Male Tiefling Expert 3
Medium (5'8") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)16 (+3) 15 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Maagog Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. His scarlet crest, when down, is lengthy. He wears a mask on his face.

Personality: He has always had a great fascination with Dragonborn culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and he has passion for adventuring and risk

Flaws: Racist, Antagonistic, Fearful. Bonds: Poor, Adventurer, Job. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Maagog Daardendrian, Male Dragonborn Adept 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 17 (+3)17 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Auran, Druidic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp.


Social Check DCs


Justin Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing the road beaten gear of a warrior. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are gray and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has drifted from career to career and currently works as a Butcher.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Philantrophist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Butcher

Voice: German accent

Attributes [hide]

Justin Beitz, Male Human Sorcerer 10
Medium (6'3") Human, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: An abacus with copper, silver and gold markers (140 gp).


Social Check DCs

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