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NPC Generator

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Advanced [show]


Salasar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is red and curly. His red eyes lackadaisically let the world flow into them.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Unemployed in town.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Navigator, but he got bored and became a Unemployed. He has never given up on his poetry dream.

Motivation: To be a Navigator again.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Salasar Umbyrphrael, Male Dragonborn Commoner 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Mreksh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy scarlet crest. He wears a pastel vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His scarlet crest is drawn into a tight pony tail with a skull scrunchie. He has several tiny aquamarine earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Fletcher business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To be a Gardener again; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Mreksh Qyxpahrgh, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 90000 cp. Freshwater pearl (11 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp). Zircon (80 gp). Tiger eye turquoise (11 gp). Rich purple corundum (1400 gp). Bloodstone (80 gp).


Social Check DCs


Uthemar Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is greedy

Ideals: Athletic. Flaws: Ugly, Selfish, Fearful. Bonds: Rich. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Uthemar Sibilans, Male Half-Elf Fighter 11
Medium (5'2") Half-Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1600 gp. Silver chalice with lapis lazuli gems (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His black hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Zook was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he's in love

Ideals: Fighting. Bonds: Rich, Attractive, Has a crush, Religious. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Zook Horcusporcus, Male Gnome Rogue 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Buckler. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Theriatis Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He has wavy golden hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Theriatis hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Theriatis Ariessus, Male Half-Elf Paladin 14
Medium (4'10") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 142 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 12 (+1)15 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnoll, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 600 pp. Chalcedony (20 gp). Jasper (20 gp). Citrine (20 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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