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NPC Generator

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Beiro Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a yellow and brown robe with the hood down. His auburn hair is singed and shortened. His eyes are violet and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Beiro took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Athletic, Gifted. Flaws: Ugly, Sensitive. Bonds: Adventurer. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Beiro Dalanthan, Male Elf Bard 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Breastplate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Uraim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue broad hat and blue clothes. His red hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: Uraim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Ruler. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: To be a Seamstress again; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Ugly, Disease, Lazy. Bonds: Nature, Job. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Uraim Bloodkith, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 340 gp.


Social Check DCs


Nutae Holimion, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is auburn, silky, and of moderate length. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Nutae would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Terse. Bonds: Rich, Immigrant, Attractive, Military. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Nutae Holimion, Male Elf Sorcerer 13
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 32 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Deception +5, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll, Druidic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 4000 gp. Star ruby (900 gp). Moss agate (10 gp). White opal (900 gp). Chalcedony (70 gp). Sard (70 gp). Iolite (70 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Chrysoprase (70 gp). Obsidian (10 gp). Coral (120 gp).


Social Check DCs


Thoradin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and typically wears red cloth garments or leather armor. His left hand appears badly burned and disfigured. He has styled his chestnut hair well, parting it to the left. He has gray eyes and a red hat with a black feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his father was called into army service. After coming to the age of reason, Thoradin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Ideals: Gifted. Bonds: Guardian, Adventurer, Military. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thoradin Aranore, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 110 gp. 4 Antitoxin.


Social Check DCs


Enialis Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet top hat and violet clothes. His chestnut hair, when down, is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Emotional, Antagonistic. Bonds: Mentor, Rich. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Enialis Woods, Male Half-Elf Cleric 15
Medium (5'2") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 121 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 15 (+2)11 (+0)
Skills Arcana +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: Rose (60 gp). Alexandrite (300 gp). Freshwater pearl (4 gp). Golden yellow topaz (300 gp). Iolite (60 gp). Rock crystal (60 gp). Aquamarine (300 gp). 1 Medium magic item.


Social Check DCs

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