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Advanced [show]


Quick In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Interpreter. He is bristling with hidden weapons, mostly bows and shields. He has done his best to style his orange fur to look like a famous performer. His blue eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Barber, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted. Flaws: Hedonist, Secretive. Bonds: Criminal record, Poor, Adventurer. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Quick In the Wind, Male Tabaxi Wizard 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Weaver. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He speaks before he thinks and is too direct. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to loving parents in a slum to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Impulsive, Insane. Bonds: Criminal record, Poor, Religious. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Halsey, Male Human Cleric 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Skamos Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man is wearing a perfectly clean shirt and pair of pants. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his mother.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was granted druidic powers by his dying brother.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Pacifist, Entrepeneur, Gifted. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Skamos Anarchy, Male Tiefling Commoner 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white coat over a black low-cut shirt, and a broad hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Bonds: Slave, Enemies, Family, Poor. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Dean Reed, Male Human Expert 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1300 gp. Iolite (60 gp). White pearl (160 gp). Amber (160 gp). Blue quartz (15 gp). Deep blue spinel (500 gp). Freshwater pearl (15 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His hair is short and blonde. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ozyman was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Bonds: Attractive, Military, Family. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Ozyman Fastfoot, Male Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 700 gp. Alexandrite (600 gp). Black opal (1500 gp). Black pearl (600 gp). Alexandrite (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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