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NPC Generator

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Advanced [show]


Kerkad Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has moderate length brass crest. His red eyes peer out from beneath his broad brown hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Kerkad was born the youngest of three triplets. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.

Motivation: To be a Apothecary again; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Kerkad Argenthrixus, Male Dragonborn Expert 12
Medium (6'7") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +5, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 17000 sp. Violet garnet (500 gp).


Social Check DCs


Geoffrey Shelly, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an entirely blue suit with tan socks and a vest with buckled shoes. His clothes are grease stained in places. He keeps his long golden hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Shelly, Male Human Warlock 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 30 gp.


Social Check DCs


Mozû Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. With a patchy black beard and wild black hair. His green eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Mozû Harper, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 12 (+1)7 (-2)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 40 pp. Blue quartz (14 gp). Hematite (14 gp). Black pearl (700 gp). Jet (120 gp).


Social Check DCs


Thokk Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green pants and tee shirts. His black hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Thokk took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian, Rich. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Thokk Peyton, Male Half-Orc Commoner 17
Medium (5'7") Half-Orc, Neutral Good (CR 17)
Armor Class 12
Hit Points 59 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4

Possessions: 5000 gp. Gold dragon comb with red garnet eye (1200 gp). A roughly beaten golden orb (150 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold dragon comb with red garnet eye (1200 gp). Cloth of gold vestments (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Embroidered and bejeweled glove (1000 gp). Jeweled electrum ring (4000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Medium magic item.


Social Check DCs


Radomir Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Radomir was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Radomir fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Artistic. Bonds: Family, Mentor, Adventurer. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Radomir Tealeaf, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 400 gp.


Social Check DCs

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