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Advanced [show]


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his blonde hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. Thomas was born on a far southern forest where he grew up under the tutelage of his father, an expert Map Maker. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Thomas Allerton, Male Human Paladin 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Banded agate (7 gp). Citrine (30 gp). Eye agate (7 gp).


Social Check DCs


Traubon Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a morningstar. His chestnut hair is cut short. His blue eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Mortician in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Crown-heir, but he was a colossal failure. He struck the Mortician job and began his own company from there.

Motivation: A strong sense of loyalty to Dwarven people; and to be a crown-heir again

Flaws: Antagonistic, Racist. Bonds: Job, Slave. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Traubon Fallack, Male Dwarf Barbarian 7
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 79 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Roge Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Roge hails from a village terrorized by illithids. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids.

Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive, Enemies. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Roge Stoutman, Male Halfling Druid 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 800 gp. Lapis lazuli (5 gp). Eye agate (5 gp). Carnelian (20 gp).


Social Check DCs


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown armored body suit, with a simple red line shooting up and back down. His silver hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Rimple reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Rimple Oomtrowl, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 57 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Arnold Paxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. He has a hunchback. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Arnold Paxton, Male Human Monk 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs

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