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Advanced [show]


Gormogord Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky green painted plate armor. He has done his best to style his black hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Merchant, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Insane, Depressed. Bonds: Poor, Criminal record. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Gormogord Wildcloak, Male Halfling Sorcerer 16
Small (2'10") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 71 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)19 (+4) 17 (+3)10 (+0)
Skills History +9, Nature +9
Senses Passive Perception 13
Languages Common, Halfling, Orc, Druidic, Giant, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176666666530

Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zunn Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries shortbows. His chestnut hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Zunn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Zunn has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Emotional, Disease. Bonds: Military. Occupation: Miner

Voice: Raspy

Attributes [hide]

Zunn Addington, Male Half-Orc Rogue 6
Medium (6'10") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bertram Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a large tan jacket. His golden hair is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his mother was called into army service. When Bertram reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.

Motivation: To prove his worth to the world.

Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Military, Family. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Bertram Siannodel, Male Half-Elf Commoner 4
Medium (5'8") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Aelar Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and white with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with dancing.

History: Aelar was born the youngest of three triplets. In his 14th year, his parents were killed by a drow raid, leaving Aelar alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Aelar Ethanasath, Male Elf Warrior 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)14 (+2) 18 (+4)11 (+0)
Skills Deception +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aramil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel coat over a grey low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Barkeep, Aramil learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Barkeep.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Aramil Withrethin, Male Elf Ranger 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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