Adran Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and golden. His amber unseeing eyes seem to look past you.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, In love, Has a crush. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 59 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 3000 gp. Azurite (4 gp). Violet garnet (1200 gp). Tiger eye turquoise (4 gp). Violet garnet (1200 gp). Chrysoprase (40 gp). 1 Minor magic item. 1 Minor magic item.
Cimer Muse, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white painted combat armor at almost all times. His blue hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.
Personality: Cimer is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal dancing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Extrovert, Fighting, Artistic. Bonds: Mentor. Occupation: Navigator
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Fargas Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his whip ready. His black hair is smooth and relatively long. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Religious, Enemies. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Ahrim Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his club always slung over his shoulder. He keeps his brown hair in a pixie cut. He has a dull look in his gold eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.
History: Ahrim lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Optimist. Bonds: Has a crush, Family, Attractive, Adventurer. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'7") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item.
Namfoodle Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean black cloak covering his clean studded leather, and is pretty ugly. His tied-back hair is brown. He has a dull look in his brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 6 years old his parents immigrated from the north. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Immigrant, In love. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 20 (+5) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Goblin, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
