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NPC Generator

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Advanced [show]


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. He has green eyes and a white hat with a black feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Geoffrey Tatum, Male Human Monk 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5

Possessions: 390 pp. Silver pearl (90 gp). Aquamarine (1400 gp). Fiery yellow corundum (1000 gp). Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He wears his hair in dreadlocks. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Darrow Reedfellow, Male Halfling Rogue 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 78 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Insight +5, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 90 pp. Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (500 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Hadarai Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Stableman uniform. With bright blonde hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: He got into the Stableman business at a young age. His childhood dream was to be a Gardener, but he was a colossal failure. He became a Stableman soon after.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult.

Ideals: Joker, Logical. Bonds: Job, Attractive, Poor. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Hadarai Iranapha, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2600 sp. Amber (120 gp).


Social Check DCs


Hûra Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is renowned for his bright black suits and hats. His whole body is exceptionally muscular. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to be a weaver again

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Hûra Allerton, Male Half-Orc Commoner 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Jeweler uniform. His chestnut hair is unkempt and raggedy. His violet eyes peer out from beneath his wide-brimmed blue hat.

Personality: A skeptical and narcissistic man, Bertram's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city he treasured whatever gifts he got. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Criminal record. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Underbough, Male Halfling Adept 14
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 53 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +8, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 1000 gp. Smoky quartz (30 gp). Freshwater pearl (13 gp). Chrysoprase (30 gp). Rhodochrosite (13 gp). Aquamarine (1100 gp). Rose (30 gp). Tiger eye turquoise (13 gp). Azurite (13 gp). Moonstone (30 gp). Rock crystal (30 gp). Blue sapphire (1000 gp). Malachite (13 gp). Smoky quartz (30 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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