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NPC Generator

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Advanced [show]


Kellen Ningel, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a pastel tunic with grey highlights, and long white pants that bunch up around his shoes, he is not a threatening figure. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady violet eyes.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kellen took refuge in the large cave and found the beat up kukri and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Justice. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Kellen Ningel, Male Gnome Warlock 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled electrum ring (3000 gp). Old masterpiece painting (1500 gp). 1 Medium magic item.


Social Check DCs


Raer Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tan trousers with green and blue striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a flapper bob. His half smiles and gray eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, Raer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Raer Cithreth, Male Elf Rogue 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)11 (+0) 11 (+0)18 (+4)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Naal Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. He has no hair. He wears an eyepatch.

Personality: He has always had a great fascination with Elven culture. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Racist, Insane. Bonds: Criminal record. Occupation: Gardener

Voice: Posh accent

Attributes [hide]

Naal Yaeldrin, Male Elf Commoner 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Quick Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a blue small hat and blue clothes, and sports empty pouches on his belt. He wears his gray fur up. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Quick was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Joker, Entrepeneur, Persistence. Bonds: Adventurer, Job. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Quick Mist, Male Tabaxi Wizard 14
Medium (5'7") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 55 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444433

Possessions: 300 pp. Onyx (50 gp). Freshwater pearl (13 gp). Banded agate (13 gp). White opal (700 gp). Chrysoberyl (140 gp). Bloodstone (50 gp). Chrysoberyl (140 gp). Smoky quartz (50 gp). Jet (140 gp).


Social Check DCs


Shane Tindall, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue cloak and cross-gartered black stockings, and a wedding ring on his left hand. He has golden hair. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Tailor, Shane learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Optimist. Bonds: In love, Family, Job. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Shane Tindall, Male Human Wizard 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Gold dragon comb with red garnet eye (400 gp). Old masterpiece painting (2100 gp). Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp).


Social Check DCs

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