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Advanced [show]


Baern Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man wears a simple tan robe with green stripes complete with hood. He wears his black hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of drow once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister father left him crippled. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Baern Strakeln, Male Dwarf Warrior 3
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Hupe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Hupe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Hupe Smoothhands, Male Halfling Adept 3
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Ishmoz Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Barrister, Ishmoz learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barrister.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Ishmoz Graeme, Male Half-Orc Paladin 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills History +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Golden yellow topaz (1500 gp). Alexandrite (1500 gp). Star rose quartz (40 gp). Rose (40 gp).


Social Check DCs


Wobbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. He carries with him a set of falchions, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is lazy and tries to find solutions quickly.

History: Wobbles was born with his mother's beautiful face. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting. Flaws: Emotional, Lazy, Insane. Bonds: Rich, Attractive. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Wobbles Pingun, Male Gnome Paladin 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 73 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 10000 sp.


Social Check DCs


Kipper Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears a small hat to cover his moderate length red hair. His eyes are brown and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic. Bonds: Job, Adventurer, Debt, Enemies. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Kipper Leffery, Male Gnome Warrior 6
Small (3'7") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp. Chrysoberyl (60 gp). Iolite (60 gp).


Social Check DCs

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