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Advanced [show]


Ahrim Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a red costume with the symbols of his god on his torso. His clothes are grease stained in places. His blue hair has been sun bleached extensively. His silver eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: Born in the south to a Actor, Ahrim learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He became a Actor soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Bonds: Poor, Immigrant, Religious, Job. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Ahrim Felicity, Male Tiefling Rogue 6
Medium (6'2") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 gp. Violet garnet (1000 gp).


Social Check DCs


Mordai Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a yellow shirt with thin grey vertical stripes and brown pants. He wears his silver hair down. His gold eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and expand his business

Ideals: Optimist, Athletic. Flaws: Cynical. Bonds: Criminal record, Job. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Mordai Quiet, Male Tiefling Ranger 4
Medium (5'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. Aquamarine (200 gp). Zircon (70 gp).


Social Check DCs


Tûmûg Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a small bristly mustache and wavy auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a deep hatred of drow

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Enemies, Adventurer. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Tûmûg Mitchell, Male Half-Orc Monk 6
Medium (5'4") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 12 (+1)7 (-2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His long black hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Miller, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Bonds: Attractive, Immigrant, Poor, Job, Criminal record. Occupation: Tanner

Voice: Boston accent

Attributes [hide]

Simon Cithreth, Male Half-Elf Adept 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)17 (+3) 17 (+3)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 8000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Pandjed Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting green shirt and pants. His silver crest is knotted and matted. His eyes are likewise red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Pandjed Wivvyrholdalphiax, Male Dragonborn Aristocrat 6
Medium (6'3") Dragonborn, Neutral Evil (CR 6)
Armor Class 9
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)18 (+4) 13 (+1)17 (+3)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Gnoll, Celestial
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6

Possessions: Just what you see.


Social Check DCs

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