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NPC Generator

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Advanced [show]


Naill Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His hair is short and golden. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the south. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Naill Gracey, Male Half-Elf Fighter 8
Medium (4'11") Half-Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1100 gp. Zircon (30 gp). Malachite (4 gp). Emerald (700 gp). Deep blue spinel (400 gp). Moonstone (30 gp). Jet (150 gp).


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His green eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of orcs once and for all.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs

Flaws: Shy. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Trym Wallace, Male Human Monk 11
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5

Possessions: 150 pp. 1 Minor magic item.


Social Check DCs


Adrex Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. He has dyed his greying red crest a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Adrex Akambherylliax, Male Dragonborn Paladin 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 14 (+2)18 (+4) 18 (+4)14 (+2)
Skills Nature +7, Persuasion +5
Senses Passive Perception 14
Languages Common, Aquan, Auran, Elven, Goblin
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1000 gp. Freshwater pearl (12 gp).


Social Check DCs


Hubert Tattersall, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does. He carries a battered bastard sword and tarnished sword as well. His white hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Job, Immigrant. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hubert Tattersall, Male Human Expert 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Peridot (60 gp).


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Mayor and found it very stressful. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business.

Flaws: Insane, Disease. Bonds: Poor, Guardian, Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Aquamarine (700 gp). Aquamarine (700 gp). Silver pearl (70 gp). Lapis lazuli (8 gp). Carnelian (30 gp). Black star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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