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NPC Generator

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Advanced [show]


Azzakh Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He keeps his long white crest kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Locksmith

Voice: Slow speaker

Attributes [hide]

Azzakh Qyxpahrgh, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)18 (+4) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Infernal, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1300 gp. Aquamarine (1300 gp). Chrysoberyl (160 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Hematite (8 gp). Alexandrite (1300 gp). White opal (1400 gp). Rhodochrosite (8 gp).


Social Check DCs


Manfred Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Opinionated. Flaws: Mundane. Bonds: Family. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Tickle, Male Human Druid 7
Medium (5'5") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Cartwright, his mother struggled to pay the bills. A gifted student he started as a Cartwright, but he got bored and became a Soapmaker. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Thorpe Deephollow, Male Halfling Bard 11
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 60 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 800 gp. Black velvet mask with numerous citrines (180 gp). Old masterpiece painting (400 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Nordak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He carries a battered trident and tarnished morningstar as well. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: Nordak was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Ideals: Fighting. Flaws: Disease, Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Nordak Aranore, Male Dwarf Druid 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Jade (100 gp). Silver pearl (100 gp). Obsidian (11 gp).


Social Check DCs


Spear Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his mace always slung over his shoulder. He has no fur. His eyes are yellow and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spear is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Scribe, but he got bored and became a Spice Merchant. He struck the Spice Merchant job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Spear Candle, Male Tabaxi Adept 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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