Fragrant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His white fur is slicked back into a classic pompadour. His yellow eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.
History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.
Motivation: Wants his loneliness to end; and find a way to reverse the transformation of his sister
Ideals: Passionate. Flaws: Lazy. Bonds: Attractive, Poor, Immigrant. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 83 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 14000 sp.
Halander Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple pastel robe with violet stripes complete with hood. He has a golden handlebar mustache and slicked back golden hair. His hazel unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Ugly, Disease, Secretive. Bonds: Rich. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Ghesh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His long white crest is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and to clean up the streets
Ideals: Fighting. Flaws: Insane. Bonds: Guardian, Nature, Mentor. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: Just what you see.
Faran Underbough, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a blue poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Slave Trader business at a young age. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: He wants to meet his childhood hero; and further expansion of business
Ideals: Artistic, Athletic. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 80 gp. 1 Banded mail.
Geoffrey Browning, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man has the majority of his body covered in plate. His black hair is heavily combed to the left. His gray eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. Geoffrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Geoffrey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted. Bonds: Adventurer, Rich, Criminal record. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 32 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 sp. Amber (40 gp). Moss agate (4 gp). 1 Minor magic item.
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