Aldous Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Flaws: Insomniac, Disease. Bonds: Attractive, Adventurer. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: Cloth of gold vestments (90 gp). Gold music box (4000 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His lavender fur is thinning but still full. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.
Motivation: He is terrified, and will act out of fear; and to pay off his debts
Ideals: Athletic, Optimist. Flaws: Fearful, Ugly. Bonds: Debt. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp.
Krakhorn Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He wears a top hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: A skeptical and narcissistic man, Krakhorn's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 75 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Chrysoprase (50 gp). Malachite (7 gp). Lapis lazuli (7 gp). Obsidian (7 gp). Blue star sapphire (1100 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Citrine (50 gp). Star ruby (1100 gp). Tiger eye turquoise (7 gp). Violet garnet (900 gp). Coral (120 gp). Black pearl (900 gp). Smoky quartz (50 gp). Tiger eye turquoise (7 gp).
Tharivol Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His long red hair reaches down to his waist. His eyes are likewise violet.
Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand his business; and sabotage a competitor
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Breastplate. 1 Darkwood Buckler. 1 Masterwork Light steel shield.
Nicor Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His purple hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Shy, Selfish. Bonds: Military, Rich, Adventurer. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Terran, Auran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
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