Garl Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left arm. He is well dressed, constantly wearing a black suit, brown shirt, and yellow tie. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Garl and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic, Selfish. Bonds: In love. Occupation: Knight
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 130 pp. An abacus with copper, silver and gold markers (90 gp). Jeweled electrum ring (2000 gp).
Adrex Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dull yellow sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He sports a flattop crest cut. His fierce red eyes like to dwell on things.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.
History: Adrex was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: To get a good night's sleep; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Fearful, Insomniac. Bonds: Job, Criminal record. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40 pp. Silver comb with moonstones (900 gp).
Aura In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black fur is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Junk Dealer
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Mozû Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man is well dressed, constantly wearing a green suit, yellow shirt, and green tie. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His thin eyebrows rest above his beady amber eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast forest. Mozû liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and to prove his worth to the world
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Guardian, Nature. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 50 pp.
Rûkdûg Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and is typically in his Locksmith uniform. He has styled his golden hair well, parting it to the right. His eyes, though not visible through his cowl, are brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Locksmith soon after.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new locksmith responsibilities is difficult
Flaws: Ugly, Hedonist, Disease. Bonds: Job, Rich. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
