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NPC Generator

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Advanced [show]


Glim Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to cover his moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Shoemaker. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Glim grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the north; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Glim Scheppen, Male Gnome Warlock 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Nadarr Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is typically in his Blacksmith uniform. He wears his bronze crest up. His eyes are a pleasant gold.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He became a Blacksmith soon after.

Motivation: Sabotage a competitor; and regain custody of his daughter

Ideals: Athletic. Flaws: Greedy. Bonds: Job, Family, Slave. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Nadarr Clethtinthiallor, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1600 gp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).


Social Check DCs


Namfoodle Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He prefers to wear blue clothing when he does not wear armor. He has a hunchback. His chestnut hair is singed and shortened. This hazel eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Namfoodle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Namfoodle. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Addict, Mundane. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Namfoodle Fiddlefen, Male Gnome Fighter 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 65 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Travok Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His black hair is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a jeweler and was forced into it by his family

Flaws: Ugly. Bonds: Job, Family, Slave, Criminal record. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Travok Strakeln, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)17 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Goblin, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Dayereth Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a black suit. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dayereth is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Dayereth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dayereth's mother didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dayereth Selevarun, Male Half-Elf Wizard 9
Medium (5'6") Half-Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 53 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1700 gp. Silver pearl (90 gp).


Social Check DCs

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