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Advanced [show]


Drifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with black pants. He carries with him a set of maces on his belt, each one with a ruby on the hilt. His fur is beige, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Drifting's homeland. Drifting decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Bonds: Attractive, Guardian, Immigrant, Rich. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting Thunder, Male Tabaxi Cleric 17
Medium (5'6") Tabaxi, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 94 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +8, Nature +8
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 3000 gp. Eye agate (10 gp). Lapis lazuli (10 gp). Star ruby (900 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Blue star sapphire (900 gp). Coral (140 gp). Carnelian (40 gp). Violet garnet (400 gp). Moss agate (10 gp). Star ruby (900 gp). Moonstone (40 gp). Moonstone (40 gp). Moonstone (40 gp). Chrysoberyl (140 gp). Zircon (40 gp). Alexandrite (400 gp). Peridot (40 gp). Banded agate (10 gp). Malachite (10 gp). Chrysoprase (40 gp). Lapis lazuli (10 gp). Malachite (10 gp). Moonstone (40 gp). Jet (140 gp). Moss agate (10 gp). 1 Medium magic item.


Social Check DCs


Reirak Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Engraver, Reirak learned a great deal about his father's area of expertise. His childhood dream was to be a Jeweler, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Bonds: Job. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Reirak Graybeard, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Morg Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.

History: Sold as a small child to a wizard, Morg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Gifted, Artistic. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Morg Hastings, Male Half-Orc Cleric 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 16 (+3)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 70 pp. White opal (900 gp). Moonstone (70 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs


Fibblestib Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports black clothing, slightly heavier than average wear. His silver hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Fibblestib enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Passionate. Flaws: Ugly, Insomniac, Hedonist. Bonds: Rich. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Fibblestib Miggledy, Male Gnome Wizard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Senteq Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a grey suit, tan shirt, and green tie. His black hair is greasy and uncared for. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to find somewhere to settle down

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Senteq Cobblelob, Male Gnome Barbarian 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. Onyx (70 gp).


Social Check DCs

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