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Advanced [show]


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. His blonde hair is thinning but still full. His fierce green eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Naill Floshem, Male Elf Paladin 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 17 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'7" and is wearing colorful clothing, dressed as a Dyer. His left hand appears badly burned and disfigured. He has no crest. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He now owns his own business.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Dyer

Voice: French accent

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Adept 8
Medium (6'7") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 18 (+4)11 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 1000 gp. Jade (130 gp). Azurite (7 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He keeps his blue crest in a pixie cut. He is baby faced.

Personality: Eccentric and domineering, Mehen will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Mehen lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He has passion for adventuring and risk; and retire the richest man in the west

Ideals: Extrovert, Entrepeneur. Bonds: Poor, Adventurer, Family. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Mehen Daardendrian, Male Dragonborn Warrior 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: Amethyst (160 gp). 1 Minor magic item.


Social Check DCs


Dimble Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is black and curly. His eyes are green.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a goblins raid, leaving Dimble alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and his religion dominates his actions

Ideals: Joker. Flaws: Hedonist. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Dimble Scheppen, Male Gnome Adept 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Umpen Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is auburn and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Religious. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Umpen Gobblefirn, Male Gnome Ranger 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 sp. Freshwater pearl (12 gp).


Social Check DCs

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