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Advanced [show]


Bagabug Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair, when down, is lengthy. This gray eyed easterner is not easily forgotten.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Roofer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Bagabug Denholm, Male Half-Orc Expert 1
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. Golden pearl (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Efferil Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy red pantaloons and a white scarf. He has styled his chestnut hair well, parting it to the right. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: Born in the west to a Spy, Efferil learned a great deal about his father's area of expertise. Efferil was born on a far western forest where he grew up under the tutelage of his father, an expert Spy. He struck the Spy job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Passionate, Philantrophist. Bonds: Job, Immigrant. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Efferil Erenaeth, Male Elf Aristocrat 6
Medium (4'9") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3

Possessions: Malachite (14 gp). Freshwater pearl (14 gp). 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Lamlis Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lamlis took refuge in the large cave and found the beat up falchion and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Attractive, Rich, In love, Nature. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Lamlis Dalanthan, Male Elf Barbarian 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His moppish white hair is in a traditional bowl cut. He has gleaming, smiling brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Crampernap was born on a far southern desert where he grew up under the tutelage of his father, an expert Hunter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Nature, Poor, Immigrant. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Crampernap Daergel, Male Gnome Adept 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Draconic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 300 pp.


Social Check DCs


Shivering Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long lavender fur kept up in a rat tail. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Blacksmith, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Shivering and his spouse have recently divorced.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Shivering Shore, Male Tabaxi Bard 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 90 gp. Violet garnet (300 gp).


Social Check DCs

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