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Advanced [show]


Norkruuth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His white crest, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Adventurer, Military. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Norkruuth Esstyrlynn, Male Dragonborn Warrior 15
Medium (6'4") Dragonborn, Neutral Good (CR 15)
Armor Class 10
Hit Points 131 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Medicine +6, Nature +7
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 2000 gp. Amber (50 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Moss agate (11 gp). Smoky quartz (80 gp). Pink pearl (50 gp). Star rose quartz (80 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Azurite (11 gp). Black opal (400 gp). Obsidian (11 gp). Violet garnet (1200 gp). Bloodstone (80 gp). Chalcedony (80 gp). Tourmaline (50 gp). Hematite (11 gp). Moonstone (80 gp). Lapis lazuli (11 gp). 1 Medium magic item.


Social Check DCs


Bertram Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly sickles and glaives. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling green eyes.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Bertram was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Criminal record, Family, Job. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Bertram Liadon, Male Half-Elf Expert 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 pp. 4 Antitoxin.


Social Check DCs


Theodoric Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. He has a long golden beard with little hanging trinkets. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Banker like his mother before him.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Flaws: Addict, Fearful. Bonds: Attractive, Job, Mentor. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Tao, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. White opal (1100 gp). Jasper (80 gp). Violet garnet (1500 gp).


Social Check DCs


Ozyman Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with black colored cloaks and clothing, and a wedding ring on his right hand. He is bald on top and has large blonde tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: In love, Religious. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Ozyman Hogcollar, Male Halfling Rogue 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 8 (-1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1 Banded mail.


Social Check DCs


Seebo Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is brown and curly. His blue eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Bonds: Rich, Military, Adventurer, In love. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Seebo Turen, Male Gnome Wizard 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs

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