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NPC Generator

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Advanced [show]


Wymar Haley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet coat over a tan low-cut shirt, and a deerstalker hat upon his head. He is an epitome of beauty. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He struck the Ruler job and began his own company from there.

Motivation: Wants to raise his children well; and doesn't want to be a ruler and was forced into it by his family

Flaws: Impulsive. Bonds: Attractive, Rich, Job, Family. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Wymar Haley, Male Human Expert 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Religion +5, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Veit Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He wears a wide-brimmed hat to cover his moderate length white hair. His violet eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Veit enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is a Doppelganger in disguise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He struck the Laborer job and began his own company from there.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Job, Adventurer. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Veit Trueblood, Male Dwarf Warrior 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. Tiger eye turquoise (10 gp). Peridot (20 gp). Lapis lazuli (10 gp). 1 Everburning torch. 4 Tanglefoot bags.


Social Check DCs


Ulfgar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south to a Sage, Ulfgar learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 12 years.

Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor

Ideals: Gifted. Flaws: Racist. Bonds: Job, Attractive, Rich. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Ulfgar Morigak, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)11 (+0) 16 (+3)7 (-2)
Skills Athletics +2, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Gûndza Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism, Artistic. Flaws: Disease, Shy. Bonds: Rich. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Gûndza Langley, Male Half-Orc Monk 4
Medium (5'8") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Fenriz Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his scythe always slung over his shoulder, and sports empty pouches on his belt. His blue hair is matted, messy, and big. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He was granted necromantic powers by his dying brother.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Fenriz Justice, Male Tiefling Barbarian 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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