Foxilon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, violet, dusty cloak. His auburn hair is slicked back into a classic pompadour. His eyes are blue.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: He has a crush on the local Masseuse; and he'd like to take his coworkers down a peg
Ideals: Athletic, Optimist, Logical. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Sailor
Voice: Booming voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 71 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Sard (60 gp). Zircon (60 gp). Amethyst (120 gp). Star ruby (1400 gp). Blue star sapphire (1400 gp). Alexandrite (900 gp). Moonstone (60 gp). Red spinel (120 gp). White pearl (120 gp).
Erevan Eathalena, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small desert village. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and to be a bricklayer again
Flaws: Addict, Disease, Insane. Bonds: Job, Nature. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Nimble In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'0" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. He keeps his lavender fur in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: Nimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Obsidian (7 gp). Sardonyx (60 gp). Jade (130 gp).
Kyle Marley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long silver beard, and similarly colored long hair. He wears an eyepatch.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 6 years old his parents immigrated from the east. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Ideals: Opinionated. Flaws: Ugly, Insane, Impulsive, Fearful. Bonds: Immigrant. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Aldous Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin violet vertical stripes and green pants. He is portly but not overly obese. He sports a long red beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He became a Sellsword soon after.
Motivation: To unite with his sister.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 35 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 2300 gp. A necklace of small pink pearls (2000 gp). Silver comb with moonstones (800 gp). Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!